Saturday, 21 March 2009
Resident Evil 5 Cheat
Cheat: Inventory Duplication
This requires two human players, local or Live (or two controllers / profiles).
1 // Start the game as usual. In the Inventory Lobby, remove everything you have, placing it into the secondary inventory.
2 // Have Chris add all the ammo into his carry case (this will be duplicated).
3 // Begin any Chapter but 1-1. Have Chris give all his ammo to Sheva.
4 // Have Sheva leave the game (it should say "All unsaved progress will be lost" -- select "Yes").
5 // After selecting "Yes," another question for Sheva will appear asking whether or not to save status and ammo. Choose "Yes," and you will have the ammo.
6 // Now, back to Chris: Quit out of the game, but at the second question, choose "No" and do not save ammo and status.
7 // Restart the game with the two characters and you'll both have the ammo. Duplication successful! (Note: You cannot do this with weapons as you cannot hand them off to your partner.)
Unlockable: Sheva Alomar's Story
Clear the game once with Chris "Six Pockets" Redfield to unlock Sheva Alomar's Story.
Unlockable: Professional Difficulty
Beat the game on Veteran difficulty to unlock Professional difficulty.
Unlockable: Unlimited Ammo
To unlock unlimited ammunition for a weapon, fully upgrade all of its attributes, complete the game (all chapters) and buy the ability using Exchange Points from Bonus Features (for that weapon only).
Unlockable: Mercenaries Mode
Beat the game once on any difficulty to unlock Mercenaries Mode.
Unlockable: Uber Weapons
Fully upgrade the weapons listed below for the desired uber weapon:
* M92F Pistol - Unlocks the Beretta 83R (Burst)
* S&W M29 Magnum - Unlocks the S&W 500 Magnum
* Ithaca M93 Shotgun - Unlocks the Hydra Triple Barrel Shotgun
* VZ61 Machine Gun - Unlocks the Gatling Gun (for Chris only)
* S75 Rifle - Unlocks the Longbow (for Sheva only)
Unlockable: Characters and Costumes for Mercenaries Mode
To unlock additional characters and costumes in Mercenaries mode, you'll have to do well on each level.
* Chris (Outfit 1) - Achieve an A Rank (or better) in The Village
* Chris (Outfit 2) - Achieve an A Rank (or better) in Experimental Facility
* Jill (Outfit 1) - Achieve an A Rank (or better) in Ship Deck
* Jill (Outfit 2) - Achieve an A Rank (or better) in Public Assembly
* Sheva (Outfit 1) - Achieve an A Rank (or better) in Ancient Ruins
* Sheva (Outfit 2) - Achieve an A Rank (or better) in Missile Area
* Wesker (Outfit 1) - Achieve an A Rank (or better) in The Mines
* Wesker (Outfit 2) - Achieve an A Rank (or better) in The Prison
Unlockable: The History of Resident Evil
Beat the game on any difficulty to unlock The History of Resident Evil
Unlockable: Filters
Unlock the following filters by performing the actions below:
* Classic Horror Filter - Beat the game on Amateur
* Retro Filter - Beat the game on Normal
* Noise Filter - Beat the game on Veteran
Unlockable: Rocket Launcher with Infinite Ammo
To unlock the Rocket Launcher with unlimited ammo, beat the game in under 5 hours (on any difficulty). Note: this must be toggled on under "Bonus Features."
Unlockable: Costumes
These additional costumes for use in Campaign Mode can be unlocked by performing the following actions:
* Safari Chris - Complete all chapters
* Clubbin' Sheva - Complete all chapters
* Tribal Sheva - Complete all chapters and find 30 BSAA Emblems
* S.T.A.R.S. Chris - Complete all chapters and find 25 BSAA Emblems
Unlockable: Items for PlayStation Home
You can unlock the following objects for your space in Home by performing the actions listed below:
* Albert Wesker - Complete the game on Professional difficulty
* Chris Redfield - Sign in to Home (automatic)
* Jill Valentine - Complete the game on Veteran difficulty
* Sheva Alomar - Complete the game on Normal difficulty
* Treasure Chest - Collect all treasures in the game
Hint: BSAA Emblems
Below is a list of how many BSAA Emblems can be found on any given chapter in the game. There are thirty emblems total, and not each chapter has one.
* Chapter 1-1 - 0 Emblems
* Chapter 1-2 - 3 Emblems
* Chapter 2-1 - 5 Emblems
* Chapter 2-2 - 3 Emblems
* Chapter 2-3 - 0 Emblems
* Chapter 3-1 - 4 Emblems
* Chapter 3-2 - 2 Emblems
* Chapter 3-3 - 1 Emblem
* Chapter 4-1 - 3 Emblems
* Chapter 4-2 - 1 Emblem
* Chapter 5-1 - 1 Emblem
* Chapter 5-2 - 1 Emblem
* Chapter 5-3 - 3 Emblems
* Chapter 6-1 - 3 Emblems
* Chapter 6-2 - 0 Emblems
* Chapter 6-3 - 0 Emblems
Hint: Unlimited Money and Ammo
Unlike in Resident Evil 4, your ammo and money carry over every time you replay a level. Collect money and ammo in a chapter; then pause, save and quit. Restart the chapter and you can collect everything a second time. This works well in chapters 1-2, 3-1 (the hovercraft level) and 4-1 (caves). As a general rule, this "farming" method works especially well in levels in which you can collect weapons worth money and ample hidden treasures like jewels and beetles. For instance, 3-1 has copious amounts of treasures, and a Rocket Launcher on the sunken boat that you can repeatedly collect.
Hint: Wesker's Dash Attack
When using the unlockable character Wesker in Mercenaries, you can click the Right Analog Stick (sometimes called R3) to initiate a dash. Press X when dashing whenever to do a knee attack.
Hint: Inventory Reload in Mercenaries Mode
In Mercenaries mode you can reload your weapon by pulling up your Inventory screen and combining the ammunition manually with the gun (using the "Move" command button). Once you get used to this, you can use it to your advantage since it is a lot faster then reloading your shotgun, for instance, on the fly. More importantly, you can use this trick while climbing a ladder or when you are a jumping down to really save some time -- and possibly your neck.
Hint: Discarding Weapons in Mercenaries Mode
In Mercenaries mode, ammunition drops are based on the type of weapons you have. Use this to your advantage by discarding weapons you don't use. This causes more ammunition to be dropped for other weapons. Example: For Wesker (Stars), drop the Samurai Edge to find more Magnum and Shotgun ammo.
Hint: Weapon List
Below is a full list of weapons and how to find / unlock them. Most can be found in silver suitcases. The Dragunov is in a locker. Others are bought after fully upgrading a weapon.
Handguns
* M92F - Chapter 1-1
* H&K P8 - In Store after Chapter 3-1
* SIG P226 - In Store after Chapter 5-1
* M93R - Fully Upgrade M92F
Shotguns
* Ithaca M37 - Chapter 1-2
* M3 - Chapter 3-3
* Jail Breaker - Chapter 6-1
* Hydra - Fully Upgrade Ithaca M37
Machine Guns
* ZV61 - Chapter 1-1
* AK-74 - Chapter 5-1
* H&K MP5 - Chapter 2-1
* SIG 556 - Chapter 5-2
Rifles
* S75 - Chapter 2-1
* Dragunov SVD - Chapter 2-2
* H&K PSG-1 - Chapter 5-3
Magnums
* S&W M29 - Chapter 3-1
* L.Hawk - Chapter 5-3
* S&W M500 - Fully Upgrade S&W M29
Special Guns
* Gatling Gun - Fully upgrade ZV61
* Longbow - Fully upgrade S75
Source: www.ign.com
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